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Skills Database
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Skill:
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ELEMENTALIST SKILLS
See the list of last updated skills

'Air Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Air Attunement

Air Magic Enchantment
For 36-62 seconds, you are attuned to Air. You gain 30% of the Energy cost of the Spell whenever you use Air Magic. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Levels
Location

Arc Lightning

Air Magic Spell
Target foe is struck for 5-53 lightning damage. If that foe is sufferng from a Water Magic Hex, one foe near your target is struck for 5-53 lightning damage. Damage from Arc Lightning has 25% armor penetration.
5 en1 s8 s
Levels
Location

Blinding Flash

Air Magic Spell
Target foe is Blinded for 3-10 seconds.
15 en3/4 s4 s
Levels
Location

Blinding Surge
Elite

Air Magic Spell
Target foe is struck for 5-53 lightning damage and Blinded for 3-10 seconds. If that foe is under the effect of an Enchantment, all adjacent foes are also Blinded for 3-10 seconds. This Spell has 25% armor penetration.
5 en3/4 s3 s
Levels
Location

Chain Lightning

Air Magic Spell
Target foe and up to two other foes near your target are struck for 10-90 lightning damage. This Spell has 25% armor penetration and causes Exhaustion.
10 en3 s10 s
Levels
Location

Chilling Winds

Air Magic Hex
Target foe is struck for 5-53 cold damage. For 5-21 seconds, the next water hex targeting that foe lasts 25-78 longer.
10 en1 s15 s
Levels
Location

Conjure Lightning

Air Magic Enchantment
For 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 1-17 lightning damage. (Updated: 02.03.2006 - no longer removes Enchantments)
10 en1 s60 s
Levels
Location

Enervating Charge

Air Magic Spell
Target foe is struck for 5-53 lightning damage and suffers from Weakness for 5-21 seconds. This Spell has 25% armor penetration.
10 en1 s8 s
Levels
Location

Gale

Air Magic Spell
Knock down target foe for 3 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.) (Updated: 02.03.2006 - increased Energy cost from 5)
10 en1 s5 s
Location

Glimmering Mark
Elite

Air Magic Hex
For 1-17 second(s), whenever target foe suffers lightning damage, that foe and all adjacent foes suffer from Blindness for 3 seconds.
10 en2 s15 s
Levels
Location

Gust
Elite

Air Magic Spell
Target foe is struck for 10-69 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds.
5 en2 s10 s
Levels
Location

Invoke Lightning
Elite

Air Magic Spell
Target foe and up to two other foes near your target are struck for 10-106 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion.
15 en2 s20 s
Levels
Location

Lightning Bolt

Air Magic Spell
Send out a Lightning Bolt that strikes for 5-53 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5-37 additional lightning damage. This spell has 25% armor penetration.
5 en1 s8 s
Levels
Location

Lightning Hammer

Air Magic Spell
Target for is struck for 10-106 lightning damage. Lightning Hammer has 25% armor penetration.
25 en2 s15 s
Levels
Location

Lightning Javelin

Air Magic Spell
Send out a Lightning Javelin that strikes for 15-52 lightning damage if it hits. If Lightning Javelin strikes an attacking foe, that foe is interrupted. This Spell has 25% armor penetration. (Updated: 02.03.2006 - decreased recharge time from 5 seconds)
10 en1 s2 s
Levels
Location

Lightning Orb

Air Magic Spell
Lightning Orb flies toward target foe and strikes for 10-106 lightning damage if it hits. This Spell has 25% armor penetration.
15 en2 s5 s
Levels
Location

Lightning Strike

Air Magic Spell
Strike target foe for 5-53 lightning damage. This Spell has 25% armor penetration.
5 en1 s5 s
Levels
Location

Lightning Surge
Elite

Air Magic Hex
After 3 seconds, target foe is knocked down and struck for 14-106 lightning damage. This Spell causes Exhaustion.
10 en2 s10 s
Levels
Location

Lightning Touch

Air Magic Skill
Target touched foe and all adjacent foes are struck for 10-63 lightning damage. Foes suffering from a Water Magic Hex are struck for an additional 10-42 lightning damage. This Spell has 25% armor penetration.
15 en3/4 s10 s
Levels
Location

Mind Shock
Elite

Air Magic Spell
Target foe suffers 10-53 lightning damage. If you have more Energy than target foe, that foe suffers 10-53 additional lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.
10 en1 s20 s
Levels
Location

Ride the Lightning
Elite

Air Magic Spell
You ride the lightning to target foe. That foe is struck for 15-79 lightning damage. This spell causes Exhaustion.
10 en1 s20 s
Levels
Location

Shock

Air Magic Skill
Target touched foe is struck for 10-63 lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.
5 en3/4 s10 s
Levels
Location

Shock Arrow

Air Magic Spell
Send out a shocking arrow that flies swiftly toward target foe, striking for 10-37 lightning damage. Shock Arrow has 25% armor penetration.
5 en1 s1 s
Levels
Location

Storm Djinn's Haste

Air Magic Enchantment
For 10-26 seconds, you move 33% faster. Each second that you are moving, you lose 1 energy.
5 en1/4 s10 s
Levels
Location

Teinai's Wind

Air Magic Spell
All adjacent foes take 15-63 cold damage. Attacking foes struck by Teinai's Wind are knockded down.
15 en3/4 s8 s
Levels
Location

Thunderclap
Elite

Air Magic Hex
For 8-21 seconds, if target foe is struck for lightning damage, that foe and adjacent foes are knocked down, and you lose 15-6 Energy or Thunderclap ends.
10 en2 s15 s
Levels
Location

Whirlwind

Air Magic Spell
All adjacent foes take 15-63 cold damage. Attacking foes struck by Whirlwind are knocked down. (Updated: 02.03.2006 - decreased recharge time from 10 seconds)
10 en3/4 s8 s
Levels
Location

Windborne Speed

Air Magic Enchantment
For 5-11 seconds, target ally moves 33% faster.
10 en1 s5 s
Levels
Location



'Earth Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Aftershock

Earth Magic Spell
Adjacent foes are struck for 26-105 damage. Knocked down foes are struck for 10-72 additional damage.
10 en3/4 s10 s
Levels
Location

Armor of Earth

Earth Magic Enchantment
For 30 seconds, you gain 24-62 armor, but move 50-12% slower.
10 en3/4 s15 s
Levels
Location

Ash Blast

Earth Magic Spell
Target foe is struck for 20-41 earth damage. If Ash Blast strikes a knocked-down foe, that foe is Blinded for 5-10 seconds.
5 en1 s8 s
Levels
Location

Churning Earth

Earth Magic Spell
Create a Churning Earth at target foe's location. For the next 5 seconds, churning Earth strikes for 5-36 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.
25 en3 s30 s
Levels
Location

Crystal Wave

Earth Magic Spell
Foes adjacent to you are struck for 10-106 damage, but are cured of any negative Conditions. This Spell ignores armor and magic resistance.
15 en3/4 s20 s
Levels
Location

Dragon's Stomp

Earth Magic Spell
You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26-105 earth damage. This Spell causes Exhaustion.
25 en3 s15 s
Levels
Location

Earth Attunement

Earth Magic Enchantment
For 36-62 seconds, you are attuned to Earth. You gain 30% of the Energy cost of the Spell each time you use Earth Magic. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Levels
Location

Earthquake

Earth Magic Spell
You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26-105 earth damage. This Spell causes Exhaustion.
25 en3 s15 s
Levels
Location

Ebon Hawk

Earth Magic Spell
Send a projectile that strikes for 20-95 earth damage if it hits. If this Spell hits a moving foe, that foe suffers from Weakness for 5-16 seconds.
10 en2 s15 s
Levels
Location

Eruption

Earth Magic Spell
Cause an Eruption at target foe's location. For 5 seconds, foes near this location are struck for 5-36 earth damage each second. When Eruption ends, foes in the area of effect are Blinded for 10 seconds.
25 en3 s30 s
Levels
Location

Glowstone

Earth Magic Spell
Send a projectile that strikes for 5-53 earth damage if it hits. If this Spell hits a weakened foe, you gain 5 energy.
5 en1 s5 s
Levels
Location

Grasping Earth

Earth Magic Hex
For 8-21 seconds, all nearby foes move 50% slower but have +24 armor against physical damage.
5 en3/4 s30 s
Levels
Location

Iron Mist

Earth Magic Hex
For 5-18 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.
10 en2 s30 s
Levels
Location

Kinetic Armor

Earth Magic Enchantment
For 8 seconds, you gain 20-84 armor. Whenever you cast a Spell, Kinetic Armor is renewed for 8 seconds.
15 en3 s60 s
Levels
Location

Magnetic Aura

Earth Magic Enchantment
For 5-21 seconds, Magnetic Aura has a 75% chance to "block" melee attacks.
5 en1/4 s60 s
Levels
Location

Obsidian Flame

Earth Magic Spell
Deal 22-118 damage to target foe. This Spell ignores armor but causes Exhaustion.
5 en2 s5 s
Levels
Location

Obsidian Flesh
Elite

Earth Magic Enchantment
For 8-21 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower.
10 en1 s30 s
Levels
Location

Sandstorm
Elite

Earth Magic Spell
Create a Sandstorm at target foe's location. For 10 seconds, nearby foes take 10-42 damage each second and attacking foes take an additional 10-31 damage each second.
15 en2 s20 s
Levels
Location

Shockwave
Elite

Earth Magic Spell
Adjacent foes take 5-53 earth damage, nearby foes take 5-53 earth damage, and foes in the area take 5-53 earth damage.
10 en3/4 s20 s
Levels
Location

Sliver Armor

Earth Magic Enchantment
For 5-11 seconds, you have a 25-52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5-37 earth damage.
10 en1 s30 s
Levels
Location

Stone Daggers

Earth Magic Spell
You send out two Stone Daggers. If it hits, each Stone Dagger strikes for 8-29 earth damage. (Updated: 26.04.2006 - increased damage from 3..24)
5 en1 s-
Levels
Location

Stone Sheath
Elite

Earth Magic Hex
For 10-37 seconds, attacks made by target foe and all nearby foes deal earth damage.
5 en2 s15 s
Levels
Location

Stone Striker

Earth Magic Enchantment
For 5-32 seconds, whenever you are struck by an attack, that attack is converted to earth damage.
5 en1/4 s20 s
Levels
Location

Stoneflesh Aura

Earth Magic Enchantment
For 5-21 seconds, damage you receive is reduced by 1-33 and you are immune to critical attacks.
10 en2 s15 s
Levels
Location

Stoning

Earth Magic Spell
Stoning strikes for 20-95 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.
15 en1 s5 s
Levels
Location

Teinai's Crystals

Earth Magic Spell
Foes adjacent to you are struck for 10-106 damage but are cured of any negative Conditions. This Spell ingores armor and magic resistance.
15 en3/4 s20 s
Levels
Location

Unsteady Ground
Elite

Earth Magic Spell
You create Unsteady Ground at target foe's location. For 5 seconds, nearby foes take 5-37 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.
15 en2 s20 s
Levels
Location

Ward Against Elements

Earth Magic Spell
You create a Ward Against Elements at your current location. For 8-21 seconds, non-Spirit allies in this area gain +24 armor against elemental damage.
15 en1 s20 s
Levels
Location

Ward Against Foes

Earth Magic Spell
You create a Ward Against Foes at your current location. For 8-21 seconds, non-Spirit foes in this area move 50% slower.
15 en1 s20 s
Levels
Location

Ward Against Melee

Earth Magic Spell
You create a Ward Against Melee at your current location. For 8-21 seconds, non-Spirit allies in this area have a 50% chance to evade melee attacks.
10 en1 s20 s
Levels
Location

Ward of Stability

Earth Magic Spell
Create a Ward of Stability at your current location. For 10-26 seconds, non-Spirit allies in the area cannot be knocked down.
10 en1 s30 s
Levels
Location



'Energy Storage' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Aura of Restoration

Energy Storage Enchantment
For 60 seconds, you are healed for 152-417% of the Energy cost each time you cast a Spell. (Updated: 26.04.2006 - decreased recharge time from 20 seconds)
10 en1/4 s5 s
Levels
Location

Energy Boon
Elite

Energy Storage Spell
You gain 10-21 Energy. Energy Boon causes Exhaustion.
5 en1 s5 s
Levels
Location

Ether Prism
Elite

Energy Storage Spell
Gain 0-3 energy for each point of Energy you have.
25 en2 s10 s
Levels
Location

Ether Prodigy
Elite

Energy Storage Enchantment
Lose all Enchantments. For 5-21 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you take 2 damage for each point of Energy you have. This Spell causes Exhaustion.
5 en1 s5 s
Levels
Location

Ether Renewal
Elite

Energy Storage Enchantment
For 7 seconds, each time you cast a Spell, you gain 1-3 Energy and 5-21 Health for each Enchantment on you.
10 en1 s30 s
Levels
Location

Glyph of Restoration

Energy Storage Glyph
For 15 seconds, your next Spell heals you for 30-94 Health, and you are healed for 150-310 of the Energy cost of that spell.
5 en1 s8 s
Levels
Location

Master of Magic
Elite

Energy Storage Enchantment
For 20 seconds, whenever you cast a Spell, you gain 0-3 Energy for each recharging Skill that shares this Spell's attribute.
10 en1 s30 s
Levels
Location



'Fire Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Bed of Coals

Fire Magic Spell
Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5-31 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3-7 seconds.
15 en1 s30 s
Levels
Location

Breath of Fire

Fire Magic Spell
Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 5-37 fire damage each second.
10 en2 s30 s
Levels
Location

Burning Speed

Fire Magic Enchantment
For 5 seconds, you are set on fire and move 30-46% faster. When Burning Speed ends, all adjacent foes are set on fire for 3-9 seconds.
10 en3/4 s-
Levels
Location

Conjure Flame

Fire Magic Enchantment
For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 1-17 fire damage. (Updated: 02.03.2006 - no longer removes Enchantments)
10 en1 s60 s
Levels
Location

Double Dragon
Elite

Fire Magic Spell
For two seconds, foes adjacent to this location are struck for 7-119 fire damage each second. This spell causes Exhaustion.
15 en3/4 s30 s
Levels
Location

Elemental Flame

Fire Magic Hex
For 5-21 seconds, whenever an Elemental Hex ends on target foe, that foe is set on fire for 1-4 second.
10 en1 s10 s
Levels
Location

Fire Attunement

Fire Magic Enchantment
For 36-62 seconds, you are attuned to Fire. You gain 30% of the Energy cost of the Spell each time you use Fire Magic. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Levels
Location

Fire Storm

Fire Magic Spell
Create a Fire Storm at target foe's location. For 10 seconds, foes adjacent to that location are struck for 5-31 fire damage each second. (Updated: 02.03.2006 - decreased cast time from 4 seconds)
15 en2 s30 s
Levels
Location

Fireball

Fire Magic Spell
Target foe and all adjacent foes are struck for 7-119 fire damage.
10 en2 s7 s
Levels
Location

Flame Burst

Fire Magic Spell
All nearby foes are struck for 15-127 fire damage. (Updated: 02.03.2006 - increased damage from 7-112)
15 en3/4 s5 s
Levels
Location

Flame Djinn's Haste

Fire Magic Enchantment
All adjacent foes are struck for 15-127 fire damage. For 5-11 seconds, you move 25% faster.
10 en3/4 s30 s
Levels
Location

Flare

Fire Magic Spell
Spell. Target foe is struck for 20-57 fire damage if it hits. (Updated: 26.04.2006 - increased damage from 16..46)
5 en1 s-
Levels
Location

Glowing Gaze

Fire Magic Spell
Target foe takes 5-53 fire damage. If that foe is on Fire, you gain 1-10 Energy.
5 en1 s5 s
Levels
Location

Immolate

Fire Magic Spell
Target foe is struck for 5-53 fire damage and is set on fire for 1-3 second(s).
10 en1 s5 s
Levels
Location

Incendiary Bonds

Fire Magic Hex
After 3 seconds, target foe and adjacent foes are struck for 20-84 fire damage and are set on fire for 1-3 seconds.
15 en2 s15 s
Levels
Location

Inferno

Fire Magic Spell
All adjacent foes are struck for 30-142 fire damage. (Updated: 02.03.2006 - increased damage to from 15-120)
10 en3/4 s20 s
Levels
Location

Lava Arrows

Fire Magic Spell
Lava Arrows fly toward up to 3 foes near your target and strike for 6-38 damage if they hit. Lava Arrows have half the normal range.
5 en1 s2 s
Levels
Location

Lava Font

Fire Magic Spell
For 5 seconds, foes adjacent to the location where this Spell was cast are struck for 5-37 fire damage. (Updated: 02.03.2006 - increased damage from 5-29 per second)
10 en2 s4 s
Levels
Location

Liquid Flame

Fire Magic Spell
Target foe is struck for 7-119 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 7-119 fire damage.
10 en1 s15 s
Levels
Location

Mark of Rodgort

Fire Magic Hex
For 8-21 seconds, whenever target foe is struck for fire damage, that foe is set on fire for 1-4 second(s). (Updated: 02.03.2006 - decreased recharge time from 20 seconds)
25 en1 s5 s
Levels
Location

Meteor

Fire Magic Spell
Target foe and all adjacent foes are struck for 7-119 fire damage and knocked down. This Spell causes Exhaustion.
5 en3 s30 s
Levels
Location

Meteor Shower

Fire Magic Spell
Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7-119 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.
25 en5 s60 s
Levels
Location

Mind Blast
Elite

Fire Magic Spell
Target foe is struck for 15-63 fire damage. If you have more Energy than target foe, you gain 1-10 Energy.
5 en1 s2 s
Levels
Location

Mind Burn
Elite

Fire Magic Spell
Target foe takes 15-63 fire damage. If you have more Energy than target foe, that foe takes an additional 15-63 fire damage and is set on fire for 1-7 second(s). This Spell causes Exhaustion.
15 en1 s20 s
Levels
Location

Phoenix

Fire Magic Spell
A fiery phoenix rises at your location, striking adjacent foes for 7-119 fire damage, and flies out to your target, exploding on impact. This explosion strikes for an additional 15-95 fire damage.
15 en3 s25 s
Levels
Location

Rodgort's Invocation

Fire Magic Spell
Target foe and all foes in the area are struck for 15-127 fire damage and set on fire for 1-3 seconds. (Updated: 02.03.2006 - increased damage from 7-112)
25 en3 s15 s
Levels
Location

Savannah Heat
Elite

Fire Magic Spell
You create Savannah Heat at target foe's location. For 5 seconds, all foes in the area take 5-21 damage each second and an additional 1-17 damage for each second this Spell has been in effect.
15 en2 s20 s
Levels
Location

Searing Flames
Elite

Fire Magic Spell
Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 7-119 fire damage. Foes not already on fire begin Burning for 1-7 seconds.
15 en1 s2 s
Levels
Location

Searing Heat

Fire Magic Spell
Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 5-37 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Updated: 02.03.2006 - increased damage from 5-29 per second)
25 en3 s30 s
Levels
Location

Smoldering Embers

Fire Magic Hex
Target foe is struck for 10-42 fire damage. After 3 seconds, if target foe is not moving that foe is set on fire for 3 seconds.
5 en2 s10 s
Levels
Location

Star Burst
Elite

Fire Magic Spell
Target touched foe and all nearby foes are struck for 7-119 fire damage. If more than one foe was struck, you lose 5 energy.
5 en3/4 s10 s
Levels
Location

Teinai's Heat

Fire Magic Spell
Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 5-37 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds.
25 en3 s30 s
Levels
Location



'Water Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Armor of Frost

Water Magic Enchantment
For 10-36 seconds, you gain +40 armor against physical damage, but -24 armor against fire damage. Armor of Frost ends if you use any Fire Magic.
5 en1 s45 s
Levels
Location

Armor of Mist

Water Magic Enchantment
For 8-21 seconds, you gain 10-42 armor and move 33% faster.
10 en2 s30 s
Levels
Location

Blurred Vision

Water Magic Hex
For 8-21 seconds, target foe and adjacent foes are Hexed with Blurred Vision. While Hexed, those foes have a 50% chance to miss with attacks.
15 en1 s20 s
Levels
Location

Conjure Frost

Water Magic Enchantment
For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 1-17 cold damage. (Updated: 02.03.2006 - no longer removes Enchantments)
10 en1 s60 s
Levels
Location

Deep Freeze

Water Magic Hex
You cause a Deep Freeze at target foe's location. All foes in this location are struck for 10-90 cold damage, and for 10 seconds, they move 66% slower.
25 en3 s15 s
Levels
Location

Freezing Gust

Water Magic Hex
If target foe is under the effect of a Water Magic Hex, that foe is struck for 20-84 cold damage. Otherwise, that foe moves 66% slower for 1-6 seconds.
10 en1 s5 s
Levels
Location

Frigid Armor

Water Magic Enchantment
For 5-16 seconds, you have +10-42 armor against physical damage and cannot be set on fire.
5 en2 s20 s
Levels
Location

Frozen Burst

Water Magic Hex
All nearby foes are struck for 20-116 cold damage and move 66% slower for 5-11 seconds.
15 en3/4 s30 s
Levels
Location

Ice Prison

Water Magic Hex
For 8-21 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. This effect ends if target takes fire damage.
10 en2 s30 s
Levels
Location

Ice Spear

Water Magic Spell
Ice Spear flies toward target foe, striking for 10-74 cold damage if it hits. Ice Spear has half the normal Spell range. (Updated: 26.04.2006 - increased damage from 5..65)
5 en1 s-
Levels
Location

Ice Spikes

Water Magic Hex
Target and adjacent foes are struck for 20-84 cold damage and move 66% slower for 2-6 seconds.
15 en2 s15 s
Levels
Location

Icy Prism

Water Magic Spell
Target foe is struck for 10-69 cold damage. If target foe is using a Signet, that signet is interrupted and all of that foe's Signets are disabled for 3-9 seconds.
10 en1 s15 s
Levels
Location

Icy Shackles
Elite

Water Magic Hex
For 5-10 seconds, target foe's movement speed is reduced by 30% (maximum 90%) for each Enchantment on that foe.
5 en1 s5 s
Levels
Location

Maelstrom

Water Magic Spell
Create a Maelstrom at target foe's location. For 10 seconds, foes adjacent to that area are struck for 10-26 cold damage each second. Maelstrom interrupts Spell-casting when it hits. This Spell causes Exhaustion. (Updated: 26.04.2006 - decreased cast time from 4 seconds)
25 en2 s30 s
Levels
Location

Mind Freeze
Elite

Water Magic Hex
Target foe suffers 10-42 cold damage. If you have more Energy than target foe, that foe suffers an additional 10-42 cold damage and moves 90% slower for 2-6 seconds. This Spell causes Exhaustion.
10 en1 s20 s
Levels
Location

Mirror of Ice
Elite

Water Magic Enchantment
For 60 seconds, the next time an enemy Spell would deal damage to you, that damage is negated and that Spell's caster takes 10-90 damage.
5 en1/4 s10 s
Levels
Location

Mist Form
Elite

Water Magic Enchantment
For 8-21 seconds, you cannot take or deal damage from attacks. (Updated: 02.03.2006 - decreased cast time from 2 seconds)
10 en1 s30 s
Levels
Location

Rust

Water Magic Hex
For 6-44 seconds, target foe and all adjacent foes take 3 times as long to activate Signets. (Updated: 02.03.2006 - decreased recharge time from 30 seconds)
5 en2 s15 s
Levels
Location

Shard Storm

Water Magic Hex
Target foe is struck for 10-69 cold damage and moves 66% slower for 2-6 seconds.
10 en1 s10 s
Levels
Location

Shatterstone
Elite

Water Magic Hex
Target foe is struck for 10-58 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 15-63 cold damage.
15 en2 s10 s
Levels
Location

Steam

Water Magic Spell
If target foe is on fire, Steam Blinds that foe for 5-10 seconds and strikes for 20-84 cold damage. Otherwise, that foe is struck for 10-69 cold damage.
5 en1 s10 s
Levels
Location

Swirling Aura

Water Magic Enchantment
For 8-21 seconds, Swirling Aura has a 75% chance to "block" arrows and magical projectiles.
10 en1 s60 s
Levels
Location

Teinai's Prison

Water Magic Hex
For 8-21 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. This effect ends if target takes fire damage.
10 en2 s30 s
Levels
Location

Vapor Blade

Water Magic Spell
Target foe is struck for 15-127 cold damage. Vapor Blade deals half damage if that foe has any Enchantments on them.
15 en2 s7 s
Levels
Location

Ward Against Harm
Elite

Water Magic Spell
Create a Ward Against Harm at this location. For 8-21 seconds, non-Spirit allies in this area have 12-63 armor against fire damage and 12-25 armor against other damage.
15 en1 s20 s
Levels
Location

Water Attunement

Water Magic Enchantment
For 36-62 seconds, you are attuned to Water. You gain 30% of the Energy cost of the Spell each time you use Water Magic. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Levels
Location

Water Trident
Elite

Water Magic Spell
Send out a Water Trident at target foe. Water Trident strikes for 10-74 cold damage if it hits. If it hits a moving foe, that foe is knocked down. (Updated: 26.04.2006 - increased damage from 5..65)
5 en1 s3 s
Levels
Location



'General' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Elemental Attunement
Elite

General Enchantment
For 45 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the Energy cost of the Spell each time you use magic associated with any of these elements. (Updated: 26.04.2006 - decreased recharge time from 60 seconds)
10 en2 s45 s
Location

Glyph of Concentration

General Glyph
Your next Spell cannot be interrupted and ignores the effects of being Dazed.
5 en1 s2 s
Location

Glyph of Elemental Power

General Glyph
Your elemental attributes are boosted by 2 for your next Spell.
5 en1 s5 s
Location

Glyph of Energy
Elite

General Glyph
Your next Spell costs 20 less Energy to cast and does not cause Exhaustion.
5 en1 s15 s
Location

Glyph of Essence

General Glyph
For 15 seconds, your next Spell casts instantly but causes you to lose all Energy.
5 en1 s30 s
Location

Glyph of Lesser Energy

General Glyph
Your next Spell costs 15 less Energy to cast.
5 en1 s30 s
Location

Glyph of Renewal
Elite

General Glyph
Your next Spell instantly recharges.
5 en1 s15 s
Location

Glyph of Sacrifice

General Glyph
Your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. (Updated: 10.04.2006 - additional recharge reduced from 90 seconds)
5 en1 s15 s
Location

Second Wind
Elite

General Spell
You gain 1 Energy for each point of Energy lost due to Exhaustion. This spell causes Exhaustion.
5 en1 s5 s
Location




MESMER SKILLS
See the list of last updated skills

'Domination Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Arcane Larceny

Domination Magic Spell
For 5-37 seconds, one random Spell is disabled for target foe and Arcane Larceny is replaced by that Spell.
10 en1 s10 s
Levels
Location

Arcane Thievery

Domination Magic Spell
For 5-37 seconds, one random Spell is disabled for target foe, and Arcane Thievery is replaced by that Spell.
10 en1 s10 s
Levels
Location

Backfire

Domination Magic Hex
For 10 seconds, whenever target foe casts a Spell, that foe takes 35-147 damage.
15 en3 s20 s
Levels
Location

Blackout

Domination Magic Skill
For 2-7 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds. (Updated: 02.03.2006 - increased recharge time from 10 seconds)
10 en1 s12 s
Levels
Location

Chaos Storm

Domination Magic Spell
Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5-15 damage each second. Chaos Storm drains 1-7 Energy whenever it strikes a foe casting a Spell. (Updated: 02.03.2006 - decreased casting time from 2 seconds)
15 en1 s30 s
Levels
Location

Complicate

Domination Magic Spell
Interrupt target foe's action. If that action was to use a Signet, it and all other Signets are disabled for 1-17 seconds.
10 en1/4 s20 s
Levels
Location

Cry of Frustration

Domination Magic Spell
If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10-46 damage.
15 en1/4 s20 s
Levels
Location

Diversion

Domination Magic Hex
For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10-59 seconds to recharge.
10 en3 s10 s
Levels
Location

Empathy

Domination Magic Hex
For 8-21 seconds, whenever target foe attacks, that foe takes 10-31 damage.
10 en2 s10 s
Levels
Location

Enchanter's Conundrum
Elite

Domination Magic Hex
For 10 seconds, target foe casts Enchantments 100% slower. When this Hex ends, that foe takes 15-95 damage if not under the effects of an Enchantment Spell.
15 en2 s20 s
Levels
Location

Energy Burn

Domination Magic Spell
Target foe loses 3-8 Energy and takes 10 damage for each point of Energy lost. (Updated: 26.04.2006 - decreased Energy lost from 4..10; increased damage per Energy from 8)
10 en2 s20 s
Levels
Location

Energy Surge
Elite

Domination Magic Spell
Target foe loses 3-8 Energy. For each point of Energy lost, that foe and all foes in the area take 10 damage. (Updated: 26.04.2006 - decreased Energy lost from 4..10; increased damage per Energy from 8)
10 en2 s20 s
Levels
Location

Guilt

Domination Magic Hex
For 4-10 seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and you steal 5-15 Energy from that foe.
5 en2 s30 s
Levels
Location

Hex Breaker

Domination Magic Stance
For 15-95 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10-48 damage.
5 en-15 s
Levels
Location

Hex Eater Vortex
Elite

Domination Magic Spell
Remove a Hex from target ally. If a Hex is removed in this way, foes near that ally take 30-126 damage and lose one Enchantment.
15 en1 s10 s
Levels
Location

Ignorance

Domination Magic Hex
For 8-21 seconds target foe cannot use Signets. (Updated: 02.03.2006 - decreased casting time from 2 seconds)
15 en1 s10 s
Levels
Location

Mind Wrack

Domination Magic Hex
For 20 seconds, the next time target foe's Energy drops to 0, that foe takes 15-95 damage.
5 en1 s5 s
Levels
Location

Mirror of Disenchantment

Domination Magic Spell
Remove one Enchantment from target foe. All of that foe's party members also lose that same enchantment.
25 en1 s20 s
Location

Mistrust

Domination Magic Hex
For 4-10 seconds, the next time target foe casts a Spell that targets a foe, the spell fails and all nearby allies take 15-79 damage.
10 en2 s20 s
Levels
Location

Overload

Domination Magic Spell
Target foe takes 5-21 damage. if that foe was casting a spell, you deal +5-53 damage.
5 en1/4 s5 s
Levels
Location

Panic
Elite

Domination Magic Hex
For 10-26 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10-87 damage whenever they use a Signet.
25 en2 s10 s
Levels
Location

Power Block
Elite

Domination Magic Spell
If target foe is casting a Spell, that Spell is interrupted. The interrupted Spell and all Spells of the same attribute are disabled for 3-16 seconds for that foe.
15 en1/4 s30 s
Levels
Location

Power Flux
Elite

Domination Magic Hex
If target foe is casting a spell, that spell is interrupted and for 4-10 seconds, that foe has -2 Energy degeneration.
10 en1/4 s15 s
Levels
Location

Power Leak

Domination Magic Spell
If target foe is casting a Spell, the Spell is interrupted and target foe loses 10-26 Energy.
10 en1/4 s20 s
Levels
Location

Power Spike

Domination Magic Spell
If target foe is casting a Spell, the Spell is interrupted and target foe takes 20-107 damage. (Updated: 26.04.2006 - decreased recharge time from 15 seconds)
10 en1/4 s12 s
Levels
Location

Price of Pride

Domination Magic Hex
For 5-21 seconds, the next time target foe uses an elite Skill, that foe loses 4-10 energy.
10 en2 s15 s
Levels
Location

Psychic Distraction
Elite

Domination Magic Spell
All of your other skills are disabled for 8 seconds. If target foe is using a skills, that skill is interrupted and disabled for 5-12 seconds.
10 en1/4 s2 s
Levels
Location

Psychic Instability
Elite

Domination Magic Hex
For 5-21 seconds, anytime target foe is interrupted that foe is knocked down.
5 en1 s20 s
Levels
Location

Shame

Domination Magic Hex
For 4-10 seconds, the next time target foe casts a Spell on an ally, the Spell fails and you steal 5-15 Energy from that foe.
10 en2 s30 s
Levels
Location

Shatter Delusions

Domination Magic Spell
Remove one Mesmer Hex from target foe. If a Hex was removed, that foe takes 15-79 damage.
5 en1/4 s10 s
Levels
Location

Shatter Enchantment

Domination Magic Spell
Remove an Enchantment from target foe. If an Enchantment is removed, that foe takes 14-106 damage.
15 en1 s25 s
Levels
Location

Shatter Hex

Domination Magic Spell
Remove a Hex from target ally. If a Hex is removed, foes near that ally take 30-126 damage.
15 en1 s10 s
Levels
Location

Signet of Disruption

Domination Magic Signet
If target foe is casting a Spell, the spell is interrupted and that foe suffers 10-54 damage. If that foe is Hexed, Signet of Disruption can interrupt any non-Spell skills.
-1/4 s30 s
Levels
Location

Signet of Weariness

Domination Magic Signet
Target foe and all nearby foes lose 3-8 Energy. (Updated: 26.04.2006 - decreased Energy lost from 3..10)
-2 s30 s
Levels
Location

Simple Thievery
Elite

Domination Magic Spell
For 10-37 seconds, one random non-Spell is disabled for target foe, and Thievery is replaced by that Skill.
10 en1 s20 s
Levels
Location

Spiritual Pain

Domination Magic Spell
Target foe takes 10-106 damage, and all nearby foes take 15-79 damage. This skill recharges instantly if it hits a spirit.
10 en1 s30 s
Levels
Location

Unnatural Signet

Domination Magic Signet
Target foe takes 15-79 damage. If that foe was a Spirit, this Signet recharges instantly.
-1 s40 s
Levels
Location

Visions of Regret
Elite

Domination Magic Hex
For 5-21 seconds, target foe takes 30-126 damage whenever that foe uses an adrenal skill.
10 en2 s20 s
Levels
Location

Wastrel's Demise

Domination Magic Spell
Target foe takes 5-32 damage. If that foe is not casting a Spell, that foe takes an additional 3-7 damage for each equipped Spell.
5 en1/4 s8 s
Levels
Location

Wastrel's Worry

Domination Magic Hex
After 3 seconds, target foe takes 8-68 damage. Wastrel's Worry ends prematurely if that foe uses a skill.
5 en1/4 s1 s
Levels
Location



'Fast Casting' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Arcane Languor
Elite

Fast Casting Hex
For 1-5 second, all Spells cast by target foe cause Exhaustion.
10 en2 s15 s
Levels
Location

Mantra of Recovery
Elite

Fast Casting Stance
For 5-21 seconds, Spells you cast recharge 50% faster. (Updated: 26.04.2006 - decreased recharge time from 30 seconds)
10 en-20 s
Levels
Location

Persistence of Memory

Fast Casting Enchantment
For 5-21 seconds, whenever a Spell you cast is interrupted, that Spell is instantly recharged.
10 en1 s20 s
Levels
Location

Power Return

Fast Casting Spell
If target foe is casting a Spell, that Spell is interrupted and target foe gains 10-5 energy.
5 en1/4 s7 s
Levels
Location

Stolen Speed
Elite

Fast Casting Hex
For 5-21 seconds, target foe's spells take 25% longer to cast and your spells take 25% less time to cast.
5 en2 s6 s
Levels
Location

Symbolic Celerity

Fast Casting Enchantment
For 5-21 seconds, all of your Signets activate 25-52 faster.
10 en1 s20 s
Levels
Location

Symbolic Posture

Fast Casting Stance
For 5-21 seconds, the next Signet you activate recharges 20-84 faster.
10 en-20 s
Levels
Location

Symbols of Inspiration
Elite

Fast Casting Enchantment
For 5-16 seconds, whenever you use a Signet, you gain 1-11 Energy.
10 en1 s30 s
Levels
Location



'Illusion Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Accumulated Pain

Illusion Magic Spell
Target foe takes 10-37 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5-21 seconds.
10 en2 s20 s
Levels
Location

Air of Disenchantment
Elite

Illusion Magic Hex
For 10 seconds, target foe and all adjacent foes cast Enchantments 10-106 slower. When Air of Disenchantment ends, it removes one Enchantment from each affected foe.
10 en1 s20 s
Levels
Location

Ancestor's Visage

Illusion Magic Enchantment
For 8-21 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
10 en1 s30 s
Levels
Location

Arcane Conundrum

Illusion Magic Hex
For 5-16 seconds, Spells cast by target foe take twice as long to cast.
10 en2 s20 s
Levels
Location

Clumsiness

Illusion Magic Hex
For 4-8 seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10-97 damage.
10 en1 s10 s
Levels
Location

Conjure Nightmare

Illusion Magic Hex
For 2-15 seconds, target foe suffers -8 Health degenration.
25 en1 s5 s
Levels
Location

Conjure Phantasm

Illusion Magic Hex
For 2-15 seconds, target foe experiences -5 Health degeneration.
10 en1 s5 s
Levels
Location

Crippling Anguish
Elite

Illusion Magic Hex
For 8-21 seconds, target moves 50% slower and suffers -1-3 Health degeneration.
15 en1 s20 s
Levels
Location

Distortion

Illusion Magic Stance
For 5 seconds, You have a 75% chance to "evade" attacks. Whenever you evade an attack this way, you lose 4-1 Energy or Distortion ends. (Updated: 02.03.2006 - increased Energy cost from 3-1 when you "evade" attacks)
5 en-5 s
Levels
Location

Ethereal Burden

Illusion Magic Hex
For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10-23 Energy.
15 en3 s45 s
Levels
Location

Fevered Dreams
Elite

Illusion Magic Hex
For 10-26 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well. (Updated: 02.03.2006 - increased duration from 4-16 seconds)
10 en2 s10 s
Levels
Location

Fragility

Illusion Magic Hex
For 8-21 seconds, target foe takes 5-21 damage each time that foe suffers or recovers from a new Condition.
10 en1 s5 s
Levels
Location

Frustration

Illusion Magic Hex
For 5-21 seconds, target foe casts Spells 50% slower and takes 5-53 damage whenever interrupted while casting a Spell.
10 en1 s15 s
Levels
Location

Illusion of Haste

Illusion Magic Enchantment
For 5-11 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 15 seconds.
10 en1 s5 s
Levels
Location

Illusion of Pain

Illusion Magic Hex
For 10 seconds, target foe has -3-10 Health degenration. When Illusion of Pain ends, that foe is healed for 20 Health for each point of Health degenration caused from this Spell.
10 en2 s5 s
Levels
Location

Illusion of Weakness

Illusion Magic Enchantment
You lose 50-253 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50-253 Health.
10 en2 s30 s
Levels
Location

Illusionary Weaponry
Elite

Illusion Magic Enchantment
For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8-42 damage.
15 en1 s40 s
Levels
Location

Images of Remorse

Illusion Magic Hex
For 5-10 seconds, target foe suffers -1-5 Health degeneration. If that foe was attacking, that foe takes 10-55 damage.
5 en2 s5 s
Levels
Location

Imagined Burden

Illusion Magic Hex
For 8-21 seconds, target foe moves 50% slower.
15 en1 s30 s
Levels
Location

Ineptitude
Elite

Illusion Magic Hex
For 4-10 seconds, if target foe attacks, that foe takes 30-142 damage and becomes Blinded for 10 seconds. (Updated: 02.03.2006 - increased damage from 10-82)
10 en1 s20 s
Levels
Location

Kitah's Burden

Illusion Magic Hex
For 10 seconds, target foe moves 50% slower than normal. When Kitah's Burden ends, you gain 10-23 Energy.
15 en3 s45 s
Levels
Location

Migraine
Elite

Illusion Magic Hex
For 5-21 seconds, target foe suffers -1-3 Health degeneration and takes 100% longer to cast Spells.
10 en2 s15 s
Levels
Location

Phantom Pain

Illusion Magic Hex
For 10 seconds, target foe suffers -1-3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5-21 seconds.
10 en2 s15 s
Levels
Location

Recurring Insecurity
Elite

Illusion Magic Hex
For 10 seconds, target foe suffers from -1-3 Health degenration. If that foe is Hexed again, Recurring Insecurity is renewed for 10 seconds.
10 en1 s25 s
Levels
Location

Shared Burden
Elite

Illusion Magic Hex
For 3-18 seconds, target foe and all neaby foes move 50% slower.
15 en2 s25 s
Levels
Location

Signet of Clumsiness

Illusion Magic Signet
If target foe is attacking, that foe is interrupted and takes 5-53 damage.
-1/4 s15 s
Levels
Location

Soothing Images

Illusion Magic Hex
For 8-21 seconds, target foe and all adjacent foes cannot gain Adrenaline.
15 en2 s5 s
Levels
Location

Sympathetic Visage

Illusion Magic Enchantment
For 8-21 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
10 en1 s30 s
Levels
Location



'Inspiration Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Auspicious Incantation

Inspiration Magic Enchantment
For 20 seconds, the next Spell you use is disabled for an additional 30 seconds and you gain Energy equal to 110-206% of that spell's Energy cost. Auspicious Incantation has an additional recharge equal to that Spell's Energy cost.
5 en1 s25 s
Levels
Location

Channeling

Inspiration Magic Enchantment
For 8-59 seconds, whenever you cast a Spell, you gain 1 Energy from each foe in the area.
5 en1 s15 s
Levels
Location

Discharge Enchantment

Inspiration Magic Spell
Remove one Enchantment from target foe. If that foe is Hexed, this Skill recharges 20-52 faster.
10 en1 s15 s
Levels
Location

Drain Delusions

Inspiration Magic Spell
Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 1-5 energy and you gain 2 energy for each point lost.
5 en1/4 s10 s
Levels
Location

Drain Enchantment

Inspiration Magic Spell
Remove an Enchantment from target foe. If an Enchantment is removed, you gain 10-23 Energy.
10 en1 s25 s
Levels
Location

Elemental Resistance

Inspiration Magic Stance
For 30-94 seconds, You gain +40 armor against elemental damage, but you lose 24-11 armor against physical damage.
10 en-20 s
Levels
Location

Energy Drain
Elite

Inspiration Magic Spell
Target foe loses 4-10 Energy. You gain 2 points of Energy for each point of Energy lost. (Updated: 02.03.2006 - decreased recharge time from 30 seconds)
5 en1 s25 s
Levels
Location

Energy Tap

Inspiration Magic Spell
Target foe loses 4-7 Energy. You gain 2 points of Energy for each point of Energy lost. (Updated: 02.03.2006 - decreased recharge time from 30 seconds)
5 en3 s25 s
Levels
Location

Ether Feast

Inspiration Magic Spell
Target foe loses 3 Energy. You are healed 17-49 for each point of Energy lost.
5 en2 s8 s
Levels
Location

Ether Lord

Inspiration Magic Hex
You lose all Energy. For 5-10 seconds, target foe suffers -1-3 Energy degeneration, and you experience +1-3 Energy regeneration.
5 en2 s20 s
Levels
Location

Ether Phantom

Inspiration Magic Hex
For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1-5 Energy
5 en1 s10 s
Levels
Location

Ether Signet

Inspiration Magic Signet
If you have less than 5-10 Energy, gain 10-21 Energy.
-1 s90 s
Levels
Location

Extend Conditions
Elite

Inspiration Magic Spell
All Conditions on target foe last 5-106 longer (Maximum 30 seconds).
5 en1/4 s20 s
Levels
Location

Feedback

Inspiration Magic Spell
Target foe loses one Enchantment. If an Enchantment is removed in this way, that foe also loses 4-10 Energy.
10 en2 s30 s
Levels
Location

Hex Eater Signet

Inspiration Magic Signet
Target touched ally and up to 2-5 adjacent allies each lose one Hex. You gain 1-7 Energy for each Hex removed this way.
-2 s45 s
Levels
Location

Inspired Enchantment

Inspiration Magic Spell
Remove an Enchantment from target foe and gain 3-16 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe.
10 en1 s-
Levels
Location

Inspired Hex

Inspiration Magic Spell
Remove a Hex from target ally and gain 3-16 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.
5 en1 s-
Levels
Location

Keystone Signet
Elite

Inspiration Magic Signet
All of your Signets except Keystone Signet are recharged. All of your non-Signet skills are disabled for 17-4 seconds.
-2 s30 s
Levels
Location

Leech Signet

Inspiration Magic Signet
Interrupt target foe's action. If that action was a Spell, you gain 3-16 Energy.
-1/4 s45 s
Levels
Location

Lyssa's Aura
Elite

Inspiration Magic Enchantment
For 3-10 seconds, whenever you are the target of an enemy Spell, you steal up to 1-7 Energy from the caster.
5 en1 s15 s
Levels
Location

Mantra of Concentration

Inspiration Magic Stance
For 60-188 seconds, the next time you would be interrupted while performing a skill, you are not interrupted.
5 en-20 s
Levels
Location

Mantra of Earth

Inspiration Magic Stance
For 30-94 seconds, whenever you take earth damage, the damage is reduced by 26-52% and you gain 2 Energy. (Updated: 26.04.2006 - increased Energy gained per hit from 1)
10 en-20 s
Levels
Location

Mantra of Flame

Inspiration Magic Stance
For 30-94 seconds, whenever you take fire damage, the damage is reduced by 26-52% and you gain 2 Energy. (Updated: 26.04.2006 - increased Energy gained per hit from 1)
10 en-20 s
Levels
Location

Mantra of Frost

Inspiration Magic Stance
For 30-94 seconds, whenever you take cold damage, the damage is reduced by 26-52% and you gain 2 Energy. (Updated: 26.04.2006 - increased Energy gained per hit from 1)
10 en-20 s
Levels
Location

Mantra of Inscriptions

Inspiration Magic Stance
For 30-94 seconds, your Signets recharge 25-52% faster.
10 en-20 s
Levels
Location

Mantra of Lightning

Inspiration Magic Stance
For 30-94 seconds, whenever you take lightning damage, the damage is reduced by 26-52% and you gain 2 Energy. (Updated: 26.04.2006 - increased Energy gained per hit from 1)
10 en-20 s
Levels
Location

Mantra of Persistence

Inspiration Magic Stance
For 30 seconds, any Illusion Magic Hex you cast lasts 20-105% longer.
15 en-15 s
Levels
Location

Mantra of Recall
Elite

Inspiration Magic Enchantment
For 20 seconds, you gain no benefit from it. You gain 13-29 Energy when Mantra of Recall ends.
10 en1 s20 s
Levels
Location

Mantra of Resolve

Inspiration Magic Stance
For 30-94 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10-4 Energy or Mantra of Resolve ends. (Updated: 02.03.2006 - increased Energy cost from 7-2 when interrupted)
10 en-20 s
Levels
Location

Mantra of Signets

Inspiration Magic Stance
For 10-26 seconds, the next time you use a Signet, it recharges immediately.
15 en-30 s
Levels
Location

Physical Resistance

Inspiration Magic Stance
For 30-94 seconds, you gain +40 armor against physical damage, but you lose 24-11 armor against elemental damage.
10 en-20 s
Levels
Location

Power Drain

Inspiration Magic Spell
If target foe is casting a Spell, the Spell is interrupted and you gain 1-33 Energy.
5 en1/4 s25 s
Levels
Location

Power Leech
Elite

Inspiration Magic Hex
If target foe is casting a Spell, that Spell is interrupted and for 10 seconds whenever that foe casts a Spell, you steal up to 1-7 Energy from that foe.
10 en1/4 s15 s
Levels
Location

Revealed Enchantment

Inspiration Magic Spell
Remove an Enchantment from target foe and gain 3-16 Energy. For 20 seconds, Revealed Enchantment is replaced with the Enchantment removed from target foe.
10 en1 s-
Levels
Location

Revealed Hex

Inspiration Magic Spell
Remove a Hex from target ally and gain 3-16 Energy. For 20 seconds, Revealed Hex is replaced with the Hex that was removed.
5 en1 s-
Levels
Location

Signet of Humility

Inspiration Magic Signet
Target foe's elite skill is disabled for 1-17 seconds.
-2 s20 s
Levels
Location

Spirit of Failure

Inspiration Magic Hex
For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1-5 Energy whenever that foe fails to hit in combat.
10 en3 s10 s
Levels
Location

Spirit Shackles

Inspiration Magic Hex
For 8-29 seconds, target foe loses 5 Energy whenever that foe attacks.
10 en3 s5 s
Levels
Location

Tease
Elite

Inspiration Magic Hex
For 20 seconds, Skills used by target touched foe take 20-105 longer to recharge. This skill ends if that foe hits you.
10 en3/4 s15 s
Levels
Location



'General' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Arcane Echo

General Enchantment
If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
15 en2 s30 s
Location

Arcane Mimicry

General Spell
For 20 seconds, Arcane Mimicry becomes the Elite Spell from target other ally.
15 en2 s60 s
Location

Echo
Elite

General Enchantment
For 20 seconds, Echo is replaced with the next skill you use. Echo acts as this skill for 20 seconds.
5 en1 s30 s
Location

Epidemic

General Spell
Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target. (Updated: 26.04.2006 - decreased recharge time from 15)
10 en1/4 s5 s
Location

Expel Hexes
Elite

General Spell
Remove up to 2 Hexes from target ally.
5 en1 s8 s
Location

Hypochondria

General Spell
All conditions on foes in the area of the target foe are transferred to that foe.
5 en1 s10 s
Location

Lyssa's Balance

General Spell
If you have fewer Enchantments than target foe, that foe loses one Enchantment.
5 en2 s30 s
Location

Shatter Storm
Elite

General Spell
Target foe loses all Enchantments. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds.
10 en1 s-
Location

Signet of Disenchantment

General Signet
Lose all Energy. Target foe loses one Enchantment.
-2 s15 s
Location

Signet of Illusions
Elite

General Signet
Your next Spell uses your Illusion attribute instead of its normal attribute.
-2 s5 s
Location

Signet of Midnight
Elite

General Signet
You and target touched foe become Blinded for 15 seconds.
-3/4 s15 s
Location

Web of Disruption

General Hex
Interrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again.
10 en1/4 s15 s
Location




MONK SKILLS
See the list of last updated skills

'Divine Favor' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Aura of Faith
Elite

Divine Favor Enchantment
For 60 seconds, target ally gains 24-52% more Health when healed. (Updated: 02.03.2006 - decreased recharge time from 20 seconds)
10 en1 s15 s
Levels
Location

Blessed Aura

Divine Favor Enchantment
While you maintain this Enchantment, Monk Enchantments you cast last 10-37% longer than normal.
10 en
-1 >
2 s2 s
Levels
Location

Blessed Light
Elite

Divine Favor Spell
Heal target ally for 10-122 Health and remove one Condition and one Hex. This is an elite skill.
10 en1 s7 s
Levels
Location

Blessed Signet

Divine Favor Signet
For each Enchantment you are maintaining, you gain 3 Energy, (maximum 3-25).
-2 s10 s
Levels
Location

Boon of Signets
Elite

Divine Favor Enchantment
For 10-37 seconds, you gain 3 Energy whenever you use a Signet.
5 en1/4 s20 s
Levels
Location

Boon Signet
Elite

Divine Favor Signet
Heal target ally for 5-37 Health. For each Enchantment on that ally, you gain 2 Energy (maximum 1-6 Energy). This is an elite skill.
-1 s5 s
Levels
Location

Contemplation of Purity

Divine Favor Skill
Lose all Enchantments. For each one lost, you gain 6-85 Health, lose one Hex, and lose one Condition. (Updated: 26.04.2006 - increased recharge time from 5 seconds)
5 en1/4 s10 s
Levels
Location

Divine Boon

Divine Favor Enchantment
While you maintain this Enchantment, whenever you cast a Monk Spell that targets an ally, that ally is healed for 25-73 Health, and you lose 2 energy.
5 en
-1 >
1/4 s1 s
Levels
Location

Divine Healing

Divine Favor Spell
Heal yourself and party members in the area for 10-277 points.
10 en2 s30 s
Levels
Location

Divine Intervention

Divine Favor Enchantment
For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26-254 Health.
5 en1/4 s30 s
Levels
Location

Divine Spirit

Divine Favor Enchantment
For 1-15 seconds, Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.)
10 en1/4 s60 s
Levels
Location

Heaven's Delight

Divine Favor Spell
Heal yourself and party members in the area for 10-277 points.
10 en2 s30 s
Levels
Location

Holy Haste

Divine Favor Enchantment
For 1-64 seconds, your Healing Prayers Spells cast 50% faster. This Enchantment ends if you cast another Enchantment.
10 en1 s10 s
Levels
Location

Peace and Harmony
Elite

Divine Favor Enchantment
For 30-94 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that targets a foe, or if that ally deals damage to a foe. (Updated: 26.04.2006 - decreased recharge time from 30 seconds)
5 en1 s25 s
Levels
Location

Release Enchantments

Divine Favor Spell
Spell. Lose all Enchantments. Each party member is healed for 5-37 Health for each Monk Enchantment lost.
5 en1 s5 s
Levels
Location

Revitalize
Elite

Divine Favor Enchantment
While you maintain this Enchantment, your next 10-31 Healing Prayers spells cast 50% faster and heal for 50% more Health.
5 en1/4 s10 s
Levels
Location

Signet of Devotion

Divine Favor Signet
Heal target ally for 14-106 Health.
-2 s5 s
Levels
Location

Spell Breaker
Elite

Divine Favor Enchantment
For 5-18 seconds, enemy Spells targeted against target ally fail.
15 en1 s45 s
Levels
Location

Spell Shield

Divine Favor Enchantment
For 5-21 seconds, while you are casting spells, you cannot be the target of spells. When Spell Shield ends, all of your skills are disabled for 10-5 seconds.
10 en2 s30 s
Levels
Location

Unyielding Aura
Elite

Divine Favor Enchantment
Bring target dead party member back to life at full Health and Energy. If you stop maintaining this Enchantment or if it's removed, that ally dies with exploited corpse. Deaths while enchanted with it do not incur a DP. (50% failure with Divine 4 or less) (Updated: 02.03.2006 - decreased recharge time from 45 seconds; now leaves exploited corpse)
5 en
-1 >
3 s15 s
Location

Watchful Healing

Divine Favor Enchantment
For 10 seconds, target ally gains +1-4 Health regeneration. If this Skill ends prematurely, that ally gains 30-126 Health.
5 en1 s10 s
Levels
Location

Watchful Spirit

Divine Favor Enchantment
While you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 30-190 Health when Watchful Spirit ends. (Updated: 02.03.2006 - decreased cast time from 2 seconds)
15 en
-1 >
1 s10 s
Levels
Location

Withdraw Hexes
Elite

Divine Favor Spell
Remove all Hexes from target ally and all adjacent allies. This Spell takes an additional 20-4 seconds to recharge for each Hex removed in this way.
15 en1 s5 s
Levels
Location



'Healing Prayers' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Dwayna's Kiss

Healing Prayers Spell
Heal target other ally for 15-63 Health and an additional 5-21 Health for each Enchantment or Hex on that ally.
5 en1 s3 s
Levels
Location

Dwayna's Sorrow

Healing Prayers Enchantment
For 30 seconds. target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5-53.
5 en1 s5 s
Levels
Location

Ethereal Light

Healing Prayers Spell
Target ally is healed for 25-105.This spell is easily interrupted.
5 en1 s5 s
Levels
Location

Gift of Health

Healing Prayers Spell
All of your Healing Prayers skills are disables for 10-5 seconds. Target other ally is healed for 15-159 Health.
5 en3/4 s5 s
Levels
Location

Glimmer of Light
Elite

Healing Prayers Spell
Heal target ally for 25-89 Health.
5 en1/4 s1 s
Levels
Location

Heal Area

Healing Prayers Spell
Heal yourself and all adjacent creatures for 30-190 points.
10 en1 s5 s
Levels
Location

Heal Other

Healing Prayers Spell
Heal target other ally for 35-190 Health.
10 en3/4 s3 s
Levels
Location

Heal Party

Healing Prayers Spell
Heal entire party for 16-84 Health. (Updated: 02.03.2006 - increased recharge time from 0 seconds)
15 en2 s2 s
Levels
Location

Healer's Covenant
Elite

Healing Prayers Enchantment
While you maintain this Enchantment, your healing Spells heal for 25% less Health, but cost 1-4 Energy.
5 en1/4 s5 s
Levels
Location

Healing Breeze

Healing Prayers Enchantment
For 10 seconds, target ally gains +3-9 Health regeneration.
10 en1 s2 s
Levels
Location

Healing Burst
Elite

Healing Prayers Spell
Target touched ally and adjacent allies are healed for 30-158 Health. If more than one ally was healed, you lose 5 Energy.
5 en1 s10 s
Levels
Location

Healing Hands
Elite

Healing Prayers Enchantment
For 10 seconds, whenever target ally takes damage, that ally is healed for 5-37 Health. (Updated: 02.03.2006 - increased the amount healed from 5-30; now triggers on damage instead of attack)
5 en1/4 s25 s
Levels
Location

Healing Light
Elite

Healing Prayers Spell
Heal target ally for 40-104 Health. If your target has an Enchantment, you gain 1-3 Energy.
5 en1 s4 s
Levels
Location

Healing Ring

Healing Prayers Spell
Heal adjacent creatures for 30-190 Health.
5 en1 s10 s
Levels
Location

Healing Seed

Healing Prayers Enchantment
For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3-32 Health.
10 en2 s25 s
Levels
Location

Healing Touch

Healing Prayers Spell
Heal target touched ally for 16-63 Health. Health gain from Divine Favor is doubled for this Spell.
5 en3/4 s5 s
Levels
Location

Healing Whisper

Healing Prayers Spell
Target other ally is healed for 40-104 Health. This spell has half the normal range.
5 en1 s1 s
Levels
Location

Infuse Health

Healing Prayers Spell
Lose half your current Health. Target other ally is healed for 100-138% of the amount you lost.
10 en1/4 s-
Levels
Location

Jamei's Gaze

Healing Prayers Spell
Heal target other ally for 35-190 health.
10 en3/4 s3 s
Levels
Location

Karei's Healing Circle

Healing Prayers Spell
Heal yourself and all adjacent creatures for 30-190 points.
10 en1 s5 s
Levels
Location

Light of Deliverance
Elite

Healing Prayers Spell
All party members under 80% Health are healed for 5-85 Health.
5 en1 s5 s
Levels
Location

Live Vicariously

Healing Prayers Enchantment
While you maintain this Enchantment, whenever target ally hits a foe, you gain 2-18 Health. (Updated: 02.03.2006 - increased amount healed per swing from 1-14)
5 en
-1 >
2 s-
Levels
Location

Mending

Healing Prayers Enchantment
While you maintain this Enchantment, target ally gains +1-4 Health regeneration.
10 en
-1 >
2 s-
Levels
Location

Orison of Healing

Healing Prayers Spell
Heal target ally for 20-73 Health.
5 en1 s2 s
Levels
Location

Renew Life

Healing Prayers Spell
Resurrect dead target party member with 50% Health and 5-21 Energy. That party member and all allies within earshot are healed for 55-135 Health.
15 en8 s-
Levels
Location

Restful Breeze

Healing Prayers Enchantment
For 5-14 seconds, target ally has +10 Health regeneration. Restful Breeze ends if that ally attacks or uses a Skill.
5 en1 s8 s
Levels
Location

Restore Life

Healing Prayers Spell
Touch the body of a fallen party member. Target party member is returned to life with 20-68% Health and 42-93% Energy. (Updated: 02.03.2006 - increased recharge time from 0 seconds; changed returned Health from 26-50%)
10 en8 s5 s
Levels
Location

Resurrection Chant

Healing Prayers Spell
Spell. Resurrect target party member with up to your current health and 5-37% Energy. This spell has half the normal range.
10 en8 s-
Levels
Location

Signet of Rejuvenation

Healing Prayers Signet
Heal target ally for 5-64. If target ally is casting a spell or attacking, that ally is healed for an additional 5-53 Health.
-1 s10 s
Levels
Location

Supportive Spirit

Healing Prayers Enchantment
For 5-24 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5-37 Health.
10 en3/4 s8 s
Levels
Location

Vigorous Spirit

Healing Prayers Enchantment
For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1-15 Health.
5 en1 s4 s
Levels
Location

Word of Healing
Elite

Healing Prayers Spell
Heal target other ally for 16-84 Health. Heal for an additional 15-106 Health if that ally is below 50% Health.
5 en3/4 s4 s
Levels
Location

Words of Comfort

Healing Prayers Spell
Target ally is healed for 15-63 Health and an additional 15-63 Health if that ally is suffering from a Condition.
5 en1 s4 s
Levels
Location



'Protection Prayers' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Aegis

Protection Prayers Enchantment
For 5-11 seconds, all party members have a 50% chance to block attacks.
15 en2 s30 s
Levels
Location

Air of Enchantment
Elite

Protection Prayers Enchantment
For 4-10 seconds, Enchantments cast on target other ally cost 5 less Energy. This is an elite skill.
5 en1/4 s5 s
Levels
Location

Amity
Elite

Protection Prayers Hex
For 8-21 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.
5 en1/4 s45 s
Levels
Location

Convert Hexes

Protection Prayers Spell
Remove all Hexes from target other ally. For 8-21 seconds, that ally gains +10 armor for each Necromancer Hex that was removed.
15 en2 s20 s
Levels
Location

Dismiss Condition

Protection Prayers Spell
Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15-79 Health.
5 en3/4 s3 s
Levels
Location

Divert Hexes
Elite

Protection Prayers Spell
Remove up to 1-4 Hexes from target ally. For each Hex removed in this way, that ally loses one Condition and gains 15-79 Health.
10 en1 s5 s
Levels
Location

Draw Conditions

Protection Prayers Spell
All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6-27 Health.
5 en1/4 s2 s
Levels
Location

Extinguish

Protection Prayers Spell
Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10-106 Health.
15 en1/4 s10 s
Levels
Location

Guardian

Protection Prayers Enchantment
For 5 seconds, target ally has a 20-52% chance to "block" attacks.
5 en1 s2 s
Levels
Location

Life Attunement

Protection Prayers Enchantment
While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14-52% more Health when healed.
10 en
-1 >
2 s-
Levels
Location

Life Barrier
Elite

Protection Prayers Enchantment
While you maintain this Enchantment, damage dealt to target other ally is reduced by 20-52%. If your Health is below 50% when that ally takes damage, Life Barrier ends.
15 en
-1 >
2 s5 s
Levels
Location

Life Bond

Protection Prayers Enchantment
While you maintain this Enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3-32.
10 en
-1 >
2 s-
Levels
Location

Life Sheath
Elite

Protection Prayers Enchantment
For the next 20 seconds, the next 30-158 damage target ally would take is negated.
5 en1 s7 s
Levels
Location

Mark of Protection
Elite

Protection Prayers Enchantment
For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6-64. All your Protection Prayers are disabled for 5 seconds. (Updated: 02.03.2006 - own skills disable duration reduced from 10 seconds)
10 en1 s45 s
Levels
Location

Mend Ailment

Protection Prayers Spell
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5-74 Health. (Updated: 02.03.2006 - increased recharge time from 2 seconds)
5 en3/4 s5 s
Levels
Location

Mend Condition

Protection Prayers Spell
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5-74 Health.
5 en3/4 s2 s
Levels
Location

Mending Touch

Protection Prayers Spell
Touched ally loses two Conditions and is healed for 15-63 Health for each Condition removed in this way.
5 en3/4 s4 s
Levels
Location

Pacifism

Protection Prayers Hex
For 8-21 seconds, target foe cannot attack. This effect ends if the target takes damage.
10 en2 s30 s
Levels
Location

Pensive Guardian

Protection Prayers Enchantment
For 5-11 seconds, target ally has a 50% chance to block attacks from Enchanted foes.
5 en1 s5 s
Levels
Location

Protective Bond

Protection Prayers Enchantment
While you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 6-3 Energy or the Spell ends.
10 en
-1 >
2 s-
Levels
Location

Protective Spirit

Protection Prayers Enchantment
For 5-24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
10 en1/4 s5 s
Levels
Location

Rebirth

Protection Prayers Spell
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10-3 seconds. This Spell consumes all of your remaining Energy.
10 en6 s-
Levels
Location

Restore Condition
Elite

Protection Prayers Spell
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, and Deep Wound) from target other ally. For each Condition removed, that ally is healed 10-74 Health.
5 en3/4 s2 s
Levels
Location

Reversal of Fortune

Protection Prayers Enchantment
For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 15-84.
5 en1/4 s2 s
Levels
Location

Reverse Hex

Protection Prayers Enchantment
Remove one hex from target ally. For 5-10 seconds, the next time target ally would take damage inflicted injury is reduced by 5-53.
10 en2 s7 s
Levels
Location

Shield Guardian

Protection Prayers Enchantment
For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16-84 and Shield Guardian ends.
10 en1 s1 s
Levels
Location

Shield of Absorption

Protection Prayers Enchantment
For 1-5 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.
5 en1/4 s10 s
Levels
Location

Shield of Deflection
Elite

Protection Prayers Enchantment
For 6 seconds, target ally has a 50-77% chance to evade attacks and gains 15-31 armor. (Updated: 02.03.2006 - increased armor bonus from 12-24)
10 en1 s5 s
Levels
Location

Shield of Regeneration
Elite

Protection Prayers Enchantment
For 5-14 seconds, target ally gains 3-10 Health regeneration and 40 armor. (Updated: 02.03.2006 - increased duration from 5-11 seconds)
15 en1 s20 s
Levels
Location

Shielding Hands

Protection Prayers Enchantment
For 10 seconds, damage received by target ally is reduced by 3-19. (Updated: 02.03.2006 - reduced cast time to from 3/4 second)
5 en1/4 s25 s
Levels
Location

Spirit Bond

Protection Prayers Enchantment
For 8 seconds, whenever target ally takes more than 60 damage from a single attack or Spell, that ally is healed for 40-104 Health.
10 en1/4 s2 s
Levels
Location

Vital Blessing

Protection Prayers Enchantment
While you maintain this Enchantment, target ally has +40-211 maximum Health.
10 en
-1 >
3/4 s2 s
Levels
Location

Zealous Benediction
Elite

Protection Prayers Spell
Heal target ally for 30-190 Health. If target was below 50% Health, you gain 10 Energy.
10 en3/4 s4 s
Levels
Location



'Smiting Prayers' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Balthazar's Aura

Smiting Prayers Enchantment
For 10 seconds, foes adjacent to target ally take 10-26 holy damage each second.
25 en2 s25 s
Levels
Location

Balthazar's Pendulum
Elite

Smiting Prayers Enchantment
For 5-21 seconds, the next time target foe's skill would knockdown target ally, that foe is knocked down instead.
5 en1 s10 s
Levels
Location

Balthazar's Spirit

Smiting Prayers Enchantment
While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
10 en
-1 >
2 s-
Location

Bane Signet

Smiting Prayers Signet
Target foe takes 26-58 holy damage. If that foe was attacking, he is knocked down.
-2 s25 s
Levels
Location

Banish

Smiting Prayers Spell
Target foe takes 20-58 holy damage.
5 en1 s10 s
Levels
Location

Defender's Zeal
Elite

Smiting Prayers Hex
For 5-21 seconds, whenever target foe hits with an attack, you gain 2 Energy.
5 en1 s5 s
Levels
Location

Holy Strike

Smiting Prayers Skill
Touched target foe takes 10-58 holy damage. If knocked down, your target takes an additional 10-58 holy damage.
5 en3/4 s8 s
Levels
Location

Holy Wrath

Smiting Prayers Enchantment
While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5-53 damage), and you lose 10 Energy.
10 en
-1 >
2 s-
Levels
Location

Judge's Insight

Smiting Prayers Enchantment
For 8-21 seconds, target ally's attacks deal holy damage and have +20% armor penetration.
10 en2 s10 s
Levels
Location

Judge's Intervention

Smiting Prayers Enchantment
For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30-190 damage.
5 en1/4 s30 s
Levels
Location

Kirin's Wrath

Smiting Prayers Spell
For 5 seconds, foes adjacent to the location in which the spell was cast take 8-34 holy damage each second.
5 en2 s30 s
Levels
Location

Ray of Judgment
Elite

Smiting Prayers Spell
All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30-110 holy damage. Animated undead struck by Ray of Judgement are set on fire 3-9 seconds.
15 en2 s30 s
Levels
Location

Retribution

Smiting Prayers Enchantment
While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5-21 damage).
10 en
-1 >
2 s-
Levels
Location

Reversal of Damage

Smiting Prayers Enchantment
For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5-80
5 en1/4 s8 s
Levels
Location

Scourge Enchantment

Smiting Prayers Hex
For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15-79 damage.
10 en2 s5 s
Levels
Location

Scourge Healing

Smiting Prayers Hex
For 30 seconds, every time target foe is healed, the healer takes 15-84 holy damage.
10 en2 s5 s
Levels
Location

Scourge Sacrifice

Smiting Prayers Hex
For 8-21 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. (Updated: 02.03.2006 - decreased cast time from 2 seconds)
10 en1 s5 s
Levels
Location

Shield of Judgment
Elite

Smiting Prayers Enchantment
For 8-21 seconds, anyone striking target ally with an attack is knocked down and suffers 5-53 damage.
15 en1 s45 s
Levels
Location

Signet of Judgment
Elite

Smiting Prayers Signet
Target foe is knocked down. That foe and all adjacent foes take 15-79 holy damage. (Updated: 26.04.2006 - decreased recharge time from 30 seconds)
-2 s25 s
Levels
Location

Signet of Mystic Wrath

Smiting Prayers Signet
Target foe takes 5-37 holy damage for each Enchantment on you (maximum 130 holy damage).
-2 s20 s
Levels
Location

Signet of Rage

Smiting Prayers Signet
Target foe takes 10-42 holy damage and +5-11 holy damage for each adrenaline skill that foe has.
-2 s20 s
Levels
Location

Smite

Smiting Prayers Attack
This attack deals 10-58 Holy damage. If attacking, your target takes an additional 10-37 Holy damage.
10 en1 s10 s
Levels
Location

Smite Hex

Smiting Prayers Spell
Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10-90 damage.
5 en1 s15 s
Levels
Location

Spear of Light

Smiting Prayers Spell
Spear of Light flies toward target foe and deals 26-58 holy damage if it hits. Spear of Light deals +15-63 damage if it hits an attacking foe.
5 en1 s15 s
Levels
Location

Stonesoul Strike

Smiting Prayers Skill
Touched target foe takes 10-58 holy damage. If knocked down, your target takes an additional 10-58 holy damage.
5 en3/4 s8 s
Levels
Location

Strength of Honor

Smiting Prayers Enchantment
While you maintain this Enchantment, target ally deals 1-11 more damage in melee.
10 en
-1 >
2 s-
Levels
Location

Symbol of Wrath

Smiting Prayers Spell
For 5 seconds, foes adjacent to the location in which the spell was cast take 8-34 holy damage each second.
5 en2 s30 s
Levels
Location

Word of Censure
Elite

Smiting Prayers Spell
Target foe takes 15-79 holy damage. If your target was below 33% health, Word of Censure takes 20 additional seconds to recharge.
10 en1 s2 s
Levels
Location

Zealot's Fire

Smiting Prayers Enchantment
For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5-37 fire damage.
10 en1 s30 s
Levels
Location



'General' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Deny Hexes

General Spell
Remove one Hex from target ally for each recharging Divine Favor skill you have
5 en1 s12 s
Location

Empathic Removal
Elite

General Spell
Elite Spell. You and target other ally lose 1 Condition and 1 Hex.
5 en1 s10 s
Location

Essence Bond

General Enchantment
While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.
10 en
-1 >
2 s-
Location

Holy Veil

General Enchantment
While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. (Updated: 02.03.2006 - increased recharge time from 10 seconds)
5 en
-1 >
1 s12 s
Location

Light of Dwayna

General Spell
Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy. (Updated: 02.03.2006 - decreased recharge time from 30 seconds)
25 en4 s20 s
Location

Martyr
Elite

General Spell
Transfer all Conditions and their remaining durations from your party members to you. (Updated: 02.03.2006 - increased cast time from 1/4 second)
5 en1 s10 s
Location

Purge Conditions

General Spell
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, and Deep Wound) from target ally.
5 en1/4 s20 s
Location

Purge Signet

General Signet
Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed. (Updated: 02.03.2006 - reduced recharge time from 30 seconds)
-3 s20 s
Location

Remove Hex

General Spell
Remove a Hex from target ally.
5 en2 s7 s
Location

Resurrect

General Spell
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. (Updated: 02.03.2006 - reduced cast time from 8 seconds; increased recharge time from 0 seconds)
10 en6 s5 s
Location

Signet of Removal
Elite

General Signet
If target ally is under the effects of an Enchantment, that ally loses one Hex and one Condition.
-1 s5 s
Location

Succor

General Enchantment
While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell.
10 en
-1 >
1 s10 s
Location

Vengeance

General Enchantment
Bring target dead party member back to life at full Health and full Energy. After 30 seconds, or if this Enchantment is removed, the enchanted party member dies. Deaths while enchanted with Vengeance do not incur a death penalty.
10 en4 s60 s
Location




NECROMANCER SKILLS
See the list of last updated skills

'Blood Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Awaken the Blood

Blood Magic Enchantment
For 20-46 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice health, you sacrifice 50% more than the normal amount.
10 en1 s45 s
Levels
Location

Barbed Signet

Blood Magic Signet
Sacrifice 8% maximum Health. You steal 18-63 Health from target foe.
-2 s20 s
Levels
Location

Blood Bond

Blood Magic Enchantment
Enchantment Spell. For 5-21 seconds, target other ally gains +1-3 Health regeneration and you suffer -1-3 Health degeneration.
5 en1 s2 s
Levels
Location

Blood Drinker

Blood Magic Spell
If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20-68 Health from target foe.
5 en2 s8 s
Levels
Location

Blood is Power
Elite

Blood Magic Enchantment
Sacrifice 33% maximum health. For 10 seconds, target other ally gains +3-6 energy regeneration.
5 en1/4 s-
Levels
Location

Blood of the Aggressor

Blood Magic Spell
Sacrifice 5% Health. If target foe is attacking, you steal up to 5-53 Health. Otherwise, that foe takes 5-53 damage.
5 en1 s3 s
Levels
Location

Blood Renewal

Blood Magic Enchantment
Sacrifice 25% maximum Health. For 10 seconds, you gain +3-6 Health regeneration. When Blood Renewal ends, you gain 40-200 Health.
5 en1 s10 s
Levels
Location

Blood Ritual

Blood Magic Enchantment
Sacrifice 17% maximum Health. For 8-14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.
10 en2 s2 s
Levels
Location

Cultist's Fervor
Elite

Blood Magic Enchantment
For 5-21 seconds, your Spells cost -7 Energy to cast but you sacrifice 30-14% Health each time you cast a Spell.
5 en1 s30 s
Levels
Location

Dark Bond

Blood Magic Enchantment
For the next 30-62 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.
5 en2 s20 s
Levels
Location

Dark Fury

Blood Magic Enchantment
Sacrifice 17% maximum Health. For 5 seconds, the next time any nearby party member hits with an attack, that party member gains one hit of adrenaline.
10 en3/4 s5 s
Location

Dark Pact

Blood Magic Spell
Sacrifice up to 10% Health and deal 10-51 shadow damage to target foe.
5 en1 s2 s
Levels
Location

Demonic Flesh

Blood Magic Enchantment
Sacrifice 20% maximum Health. For 30-62 seconds, your maximum Health is increased by 80-208.
5 en1 s60 s
Levels
Location

Jaundiced Gaze

Blood Magic Spell
Sacrifice 10% Health. If target foe has more Health than you, you steal up to 18-63 Health. Otherwise, you deal 18-63 damage.
10 en1 s2 s
Levels
Location

Life Siphon

Blood Magic Hex
For 12-25 seconds, target suffers -1-3 Health degeneration, and you gain +1-3 Health regeneration.
10 en2 s2 s
Levels
Location

Life Transfer
Elite

Blood Magic Hex
For 6-12 seconds, target foe suffers -3-8 Health degeneration, which you gain as Health regeneration.
10 en2 s30 s
Levels
Location

Lifebane Strike

Blood Magic Spell
Target foe takes 12-50 shadow damage. If that foe's Health is above 50%, you steal up to 12-50 Health.
10 en2 s8 s
Levels
Location

Mark of Fury

Blood Magic Hex
For 5-21 seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strike of adrenaline.
10 en3 s20 s
Levels
Location

Mark of Subversion

Blood Magic Hex
For 4-10 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 10-97 Health from that foe.
10 en2 s30 s
Levels
Location

Offering of Blood
Elite

Blood Magic Spell
Sacrifice 20% maximum Health. You gain 8-21 Energy. (Updated: 02.03.2006 - increased sacrifice from 10%)
5 en1/4 s15 s
Levels
Location

Oppressive gaze

Blood Magic Spell
Target foe and adjacent foes take 5-53 damage. Steal up to 15-47 Health from any who were suffering from Weakness.
15 en2 s7 s
Levels
Location

Order of Pain

Blood Magic Enchantment
Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3-17 damage.
10 en2 s-
Levels
Location

Order of the Vampire
Elite

Blood Magic Enchantment
Sacrifice 17% maximum Health. For 5 seconds, whenever a party member who is not under the effects of another Necromancer Enchantment hits a foe with physical damage, that party member steals up to 3-17 Health. (Updated: 02.03.2006 - no longer triggers if you have other Necromancer Enchantments on you)
10 en2 s5 s
Levels
Location

Ravenous Gaze
Elite

Blood Magic Spell
Steal 15-31 Health from target foe. If your Health is still below 50%, steal up to an additional 15-95 Health.
10 en1 s5 s
Levels
Location

Shadow Strike

Blood Magic Spell
Target foe takes 12-50 shadow damage. If that foe's Health is above 50%, you steal 12-50 Health
10 en2 s8 s
Levels
Location

Signet of Agony

Blood Magic Signet
Sacrifice 10% maximum Health and suffer from Bleeding for 25 seconds. All nearby foes take 10-46 damage.
-3/4 s15 s
Levels
Location

Soul Leech
Elite

Blood Magic Hex
For 10 seconds, whenever target foe casts a Spell, you steal 16-84 Health from that foe.
10 en2 s15 s
Levels
Location

Spoil Victor
Elite

Blood Magic Enchantment
For 1-33 second, whenever target foe attacks or casts a Spell on a creature with less Health that foe loses 5-53 Health.
10 en1 s10 s
Levels
Location

Strip Enchantment

Blood Magic Spell
Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30-126 Health.
10 en1 s20 s
Levels
Location

Touch of Agony

Blood Magic Skill
Sacrifice 10% maximum Health. Target touched foe takes 20-61 shadow damage.
5 en3/4 s3 s
Levels
Location

Unholy Feast

Blood Magic Spell
Steal 10-69 Health from up to 1-4 foes in the area. (Updated: 26.04.2006 - decreased cast time from 1 second)
15 en3/4 s20 s
Levels
Location

Vampiric Bite

Blood Magic Skill
Touch target foe to steal up to 29-77 Health.
15 en3/4 s2 s
Levels
Location

Vampiric Gaze

Blood Magic Spell
Steal 18-63 Health from target foe.
10 en1 s5 s
Levels
Location

Vampiric Spirit
Elite

Blood Magic Enchantment
For 5-21 seconds, your Spells cost 3 more Energy, but whenever you cast a Spell you steal up to 5-53 Health from one nearby foe.
5 en1 s5 s
Levels
Location

Vampiric Swarm

Blood Magic Spell
Vampiric Swarm flies out slowly and steals up to 15-63 Health from up to three foes in the area.
15 en3 s10 s
Levels
Location

Vampiric Touch

Blood Magic Skill
Touch target foe to steal up to 29-77 Health
15 en3/4 s2 s
Levels
Location

Vile Miasma

Blood Magic Hex
Target foe is struck for 10-69 cold damage. If suffering from a Condition, that foe is hexed with Vile Miasma and suffers 1-4 Health degeneration for 10 seconds.
10 en1 s15 s
Levels
Location

Wallow's Bite

Blood Magic Skill
Sacrifice 10% maximum Health. Target touched foe takes 20-61 shadow damage.
5 en3/4 s3 s
Levels
Location

Well of Blood

Blood Magic Spell
Exploit nearest corpse to create a Well of Blood at its location. For 8-21 seconds, allies in that area receive +1-6 Health regeneration.
15 en2 s2 s
Levels
Location

Well of Power
Elite

Blood Magic Spell
Exploit nearest corpse to create a Well of Power at that location. For 8-21 seconds, allies within the area of Well of Power gain +1-6 Health regeneration and +2 Energy regeneration.
15 en3 s15 s
Levels
Location



'Curses' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Barbs

Curses Hex
For 30 seconds, target foe takes 1-11 more damage when hit by physical damage. (Updated: 26.04.2006 - decreased recharge time from 30 seconds)
10 en2 s20 s
Levels
Location

Chilblains

Curses Spell
You become Poisoned for 10 seconds. Foes in the area are struck for 10-46 cold damage and lose one Enchantment. (Updated: 02.03.2006 - Poison fixed to 10 seconds from 3-15)
25 en3/4 s15 s
Levels
Location

Corrupt Enchantment
Elite

Curses Hex
Remove one Enchantment from target foe. For 10 seconds, that foe suffers -1--10 Health degeneration.
10 en3/4 s10 s
Levels
Location

Defile Enchantments

Curses Spell
Target foe and all nearby foes take 6-64 shadow damage and 4-21 shadow damage for each Enchantment on them.
10 en2 s15 s
Levels
Location

Defile Flesh

Curses Hex
Sacrifice 20% maximum Health. For 8-21 seconds, target foe gains only two-thirds Health from healing.
10 en1 s10 s
Levels
Location

Depravity
Elite

Curses Hex
For 5-21 seconds, whenever target foe casts a Spell, nearby foes lose 1-7 Energy.
10 en2 s25 s
Levels
Location

Desecrate Enchantments

Curses Spell
Target foe and all nearby foes take 6-64 shadow damage and 4-21 shadow damage for each Enchantment on them.
10 en2 s15 s
Levels
Location

Enfeeble

Curses Spell
Target suffers from Weakness for 5-21 seconds.
5 en1 s5 s
Levels
Location

Enfeebling Blood

Curses Spell
Sacrifice 10% maximum Health. Target foe and all adjacent foes suffer from Weakness for 5-21 seconds. (Updated: 02.03.2006 - reduced recharge from 10 seconds; reduced sacrifice from 17%)
10 en2 s5 s
Levels
Location

Enfeebling Touch

Curses Skill
Target touched foe loses 5-53 Health and suffers from Weakness for 5-21 seconds.
5 en3/4 s10 s
Levels
Location

Envenom Enchantments

Curses Spell
Target foe loses one Enchantment. For every remaining Enchantment, target foe is poisoned for 3-12 seconds.
10 en2 s20 s
Levels
Location

Faintheartedness

Curses Hex
For the next 5-37 seconds, target foe attacks 50% slower, and that foe suffers -1-3 Health degeneration.
10 en1 s8 s
Levels
Location

Feast of Corruption
Elite

Curses Spell
Target foe and all adjacent foes are struck for 16-84 shadow damage. You steal up to 8-42 Health from each struck foe who is suffering from a Hex.
10 en2 s20 s
Levels
Location

Insidious Parasite

Curses Hex
For 8-21 seconds, whenever target foe hits with an attack, you steal up to 5-21 Health from that foe.
15 en1 s20 s
Levels
Location

Lingering Curse
Elite

Curses Hex
Sacrifice 10% maximum Health. Target foe loses all Enchantments. For 8-21 seconds, target foe gains only half Health from healing.
25 en3 s10 s
Levels
Location

Malaise

Curses Hex
For 5-37 seconds, target foe suffers -2 Energy degeneration and you suffer -2 Health degeneration. Malaise ends if target foe's Energy reaches 0.
5 en2 s2 s
Levels
Location

Mark of Pain

Curses Hex
For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10-42 shadow damage to adjacent foes. (Updated: 26.04.2006 - decreased recharge time from 30 seconds)
10 en2 s20 s
Levels
Location

Meekness

Curses Hex
Sacrifice 17% Health. For 20-46 seconds, target foe and all foes in the area attack 50% slower.
15 en2 s25 s
Levels
Location

Order of Apostasy
Elite

Curses Enchantment
For 5 seconds, whenver a party member hits a foe that foe loses one Enchantment. For each monk Enchantment removed, you lose 20-6% Health.
25 en2 s-
Levels
Location

Parasitic Bond

Curses Hex
For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30-126 when Parasitic Bond ends.
5 en1 s2 s
Levels
Location

Plague Sending

Curses Spell
Sacrifice 10% maximum Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes. (Updated: 02.03.2006 - reduced cast time from 2 seconds; increased recharge time from 0 seconds)
10 en1 s5 s
Location

Plague Signet
Elite

Curses Signet
Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)
-1 s10 s
Location

Poisoned Heart

Curses Enchantment
For 10 seconds, you suffer -5--3 Health degeneration. When Poisoned Heart ends, all adjacent foes are Poisoned for 5-16 seconds.
10 en1/4 s20 s
Levels
Location

Price of Failure

Curses Hex
For 30 seconds, target foe has a 25% chance to miss with attacks and takes 6-32 damage whenever that foe fails to hit in combat.
10 en3 s10 s
Levels
Location

Reckless Haste

Curses Hex
For 5-21 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 15-52% chance to miss with attacks.
10 en2 s25 s
Levels
Location

Rend Enchantments

Curses Spell
Remove 5-9 Enchantments from target foe. For each Monk Enchantment removed, you take 55-23 damage.
10 en3 s30 s
Levels
Location

Rigor Mortis

Curses Hex
For 8-21 seconds, target foe cannot "block" or "evade."
10 en2 s30 s
Levels
Location

Rip Enchantment

Curses Spell
Sacrifice 45%-21% Health. Remove one Enchantment from target foe.
5 en1 s10 s
Location

Shadow of Fear

Curses Hex
Target foe and all adjacent foes attack 50% slower for the next 20-46 seconds. (Updated: 02.03.2006 - reduced recharge time from 10 seconds)
10 en2 s5 s
Levels
Location

Shivers of Dread

Curses Hex
For 10-42 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10-5 Energy or Shivers of Dread ends.
10 en2 s15 s
Levels
Location

Signet of Suffering
Elite

Curses Signet
For each Hex on target foe, that foe takes 5-37 damage (maximum 140 damage).
-2 s20 s
Levels
Location

Soul Barbs

Curses Hex
For 30 seconds, target foe takes 15-31 damage when an Enchantment or Hex is cast on that target.
10 en2 s20 s
Levels
Location

Soul Bind
Elite

Curses Hex
For 5-21 seconds, target foe attacks 30% slower than normal. If that foe becomes the target of a Hex while attacking, that foe is knocked down.
10 en2 s5 s
Levels
Location

Spinal Shivers

Curses Hex
For 10-42 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10-5 Energy or Spinal Shivers ends.
10 en2 s15 s
Levels
Location

Spiteful Spirit
Elite

Curses Hex
For 8-21 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5-37 shadow damage to that foe and all adjacent allies of that foe.
15 en2 s10 s
Levels
Location

Suffering

Curses Hex
For 6-32 seconds, target foe and all nearby foes suffer -2 Health degeneration.
15 en2 s20 s
Levels
Location

Tattered Bonds
Elite

Curses Hex
For 30 seconds, whenever target foe loses an Enchantment, that foe takes 15-63 damage.
10 en2 s12 s
Levels
Location

Ulcerous Lungs

Curses Hex
For 10-26 seconds, target foe and all nearby foes suffer from -2 Health degeneration and begin Bleeding for 3-17 seconds whenever they use a Shout or Chant.
15 en2 s30 s
Levels
Location

Vocal Minority

Curses Hex
For 5-21 seconds target foe and all foes in the area cannot use Shouts or Chants.
10 en1 s20 s
Levels
Location

Weaken Armor

Curses Hex
For 10-42 seconds, target foe has an armor penalty of -20 against physical damage. (Updated: 26.04.2006 - decreased recharge time from 30 seconds)
10 en3 s20 s
Levels
Location

Weaken Knees
Elite

Curses Hex
For 3-40 seconds, if target foe is struck while moving that foe is knocked down and Weaken Knees ends.
5 en1 s5 s
Levels
Location

Well of Darkness

Curses Spell
Exploit target corpse to create a Well of Darkness for 5-53 seconds. Hexed foes within the Well of Darkness miss 50% of the time.
10 en2 s20 s
Levels
Location

Well of Silence

Curses Spell
Exploit target corpse to create a Well of Silence for 10-31 seconds. Foes within the well cannot use Shouts or Chants and suffer -1--4 Health degeneration.
15 en2 s20 s
Levels
Location

Well of Weariness

Curses Spell
Exploit target corpse to create a Well of Weariness for 10-58 seconds. Enemies withing the Well of Weariness suffer -1 Energy degeneration.
10 en1 s5 s
Levels
Location

Wither
Elite

Curses Hex
For 5-37 seconds, target foe suffers -2-4 Health degeneration and -2 Energy degeneration. Wither ends if target foe's Energy reaches 0. (Updated: 26.04.2006 - increased Health degeneration from fixed 2)
10 en2 s10 s
Levels
Location



'Death Magic' Skills

Name / Attribute / Type Description
Energy Cost Cast Time Rech Time

Animate Bone Fiend

Death Magic Spell
Exploit nearest corpse to animate a level 1-18 bone fiend. Bone fiends can attack at range.
25 en3 s5 s
Levels
Location

Animate Bone Horror

Death Magic Spell
Exploit nearest corpse to animate a level 1-18 bone horror.
15 en3 s5 s
Levels
Location

Animate Bone Minions

Death Magic Spell
Exploit nearest corpse to animate two level 0-13 bone minions. (Updated: 26.04.2006 - decreased Energy cost from 25)
15 en3 s5 s
Levels
Location

Animate Flesh Golem
Elite

Death Magic Spell
Expolit nearest corpse to animate a level 3-26 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a Time.
15 en3 s30 s
Levels
Location

Animate Shambling Horror

Death Magic Spell
Exploit nearest corpse to create a level 1-18 Shambling Horror. When the Shambling Horror dies, it is replaced by a level 0-16 Jagged Horror that causes Bleeding with each of its attacks.
15 en3 s15 s
Levels
Location

Animate Vampiric Horror

Death Magic Spell
Exploit nearest corpse to animate a level 1-18 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health.
25 en3 s5 s
Levels
Location

Aura of the Lich
Elite

Death Magic Enchantment
For 15-47 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50-253 Health.
10 en2 s20 s
Levels
Location

Bitter Chill

Death Magic Spell
Target foe is struck for 5-53 cold damage. If that foe had more health than you, Bitter Chill recharges instantly.
5 en1 s10 s
Levels
Location

Blood of the Master

Death Magic Spell
Sacrifice 5% maximum Health. All adjacent undead allies are healed for 30-122 Health. You sacrifice additional 2% maximum Health per minion healed this way. (Updated: 26.04.2006 - decreased Energy cost from 10; decreased recharge time from 5 seconds; decreased sacrifice from 10%)
5 en1 s2 s
Levels
Location

Consume Corpse

Death Magic Spell
Exploit a random target. You teleport to that corpse's location and gain 25-105 Health and 5-21 Energy.
10 en1 s-
Levels
Location

Contagion
Elite

Death Magic Enchantment
For 60 seconds, whenever you suffer from a new Condition, all nearby foes suffer from that same Condition and you sacrifice 10%-6% maximum Health.
5 en1 s20 s
Location

Dark Aura

Death Magic Enchantment
For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5-53 shadow damage to adjacent foes, and you lose 5-21 Health.
10 en1 s10 s
Levels
Location

Death Nova

Death Magic Enchantment
For 30 seconds, if target ally dies, all adjacent foes take 26-105 damage and are Poisoned for 15 seconds.
5 en2 s-
Levels
Location

Deathly Chill

Death Magic Spell
Target foe is struck for 5-53 cold damage. If that foe's Health is above 50%, you deal an additional 5-37 shadow damage. (Updated: 02.03.2006 - increased unconditional damage from 5-34; decreased conditional damage from 5-50)
10 en1 s5 s
Levels
Location

Deathly Swarm

Death Magic Spell
Deathly Swarm flies out slowly and strikes for 15-84 cold damage on up to three targets in the area.
10 en3 s3 s
Levels
Location

Discord
Elite

Death Magic Spell
If target foe is suffering from a Condition and under the effects of a Hex or an Enchantment, that foe suffers 15-79 damage.
5 en1 s2 s
Levels
Location

Feast for the Dead

Death Magic Spell
Destroy target animated undead ally. All of your other animated undead allies are healed for 10-106 Health.
5 en1/4 s10 s
Levels
Location

Fetid Ground

Death Magic Spell
Target foe is struck for 15-68 cold damage. if that foe is knocked down, that foe becomes Poisoned for 5-21 seconds.
10 en1 s10 s
Levels
Location

Infuse Condition

Death Magic Enchantment
For the next 15-63 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead.
5 en1 s20 s
Levels
Location

Jagged Bones
Elite

Death Magic Enchantment
For 30 seconds, whenever target undead servant dies, it is replaced by a level 0-16 Jagged Horror that causes Bleeding with each of its attacks.
5 en1 s5 s
Levels
Location

Malign Intervention

Death Magic Hex
For 5-21 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1-18 masterless bone horror is summoned and that foe's corpse is exploited.
10 en1 s20 s
Levels
Location

Necrotic Traversal

Death Magic Spell
Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5-21 seconds.
5 en3/4 s-
Levels
Location

Order of Undeath
Elite

Death Magic Spell
Sacrifice 10% of your maximum Health. For 5 seconds, your minions deal +3-17 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack.
10 en1 s5 s
Levels
Location

Putrid Explosion

Death Magic Spell
The corpse nearest your target explodes, sending out a shockwave that deals 24-126 damage to nearby foes.
10 en1 s5 s
Levels
Location

Putrid Flesh

Death Magic Spell
Destroy target animated undead ally. All foes near that creature are Diseased for 5-16 seconds.
10 en1/4 s-
Levels
Location

Rising Bile

Death Magic Spell
For 30 seconds, this Hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1-4 damage for each second Rising Bile was in effect.
10 en1 s30 s
Levels
Location

Rotting Flesh

Death Magic Spell
Target fleshy creature becomes Diseased for 10-26 seconds and slowly loses Health.
15 en3 s3 s
Levels
Location

Soul Feast

Death Magic Spell
Exploit nearest corpse to gain 50-295 Health.
10 en1 s-
Levels
Location

Tainted Flesh
Elite

Death Magic Enchantment
For 20-46 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3-16 seconds.
5 en1 s-
Levels
Location

Taste of Death

Death Magic Spell
Steal 100-420 Health from target animated undead ally.
5 en1/4 s-
Levels
Location

Taste of Pain

Death Magic Spell
If target foe is below 50% Health, you gain 30-158 Health.
5 en3/4 s10 s
Levels
Location

Toxic Chill
Elite

Death Magic Spell
Target foe is struck for 15-79 cold damage. If that foe is under the effects of a Hex or Enchantment, that foe becomes Poisoned for 10-26 seconds.
5 en1 s10 s
Levels
Location

Verata's Aura

Death Magic Enchantment
Sacrifice 33% maximum Health. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120-312 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you.(50% failure chance with Death Magic 4 or less.)
15 en3/4 s30 s
Levels
Location

Verata's Gaze

Death Magic Spell
If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)
5 en1 s5 s
Location

Verata's Sacrifice

Death Magic Spell
Sacrifice 15% maximum Health. For 5-10 seconds, all of your undead allies gain 10 Health regeneration. All Conditions are removed from those allies and transferred to you. This Spell instantly recharges if you control 3 or fewer minions. (Updated: 26.04.2006 - decreased duration from 8..20 seconds; increased recharge time from 30 seconds)
10 en2 s60 s
Levels
Location

Vile Touch

Death Magic Skill
Touch target foe to deal 20-68 damage.
10 en3/4 s4 s
Levels
Location

Virulence
Elite

Death Magic Spell
If target foe was already suffering from a Condition, that foe suffers from Disease, Poison, and Weakness for 3-16 seconds.
5 en1 s15 s
Levels
Location

Well of Suffering

Death Magic Spell
Exploit nearest corpse to create a Well of Suffering at its location. For 10-31 seconds, foes in that area suffer -1-6 Health degeneration.
15 en2 s10 s
Levels
Location

Well of the Profane

Death Magic Spell
Exploit nearest corpse to create a Well of the Profane at its location. For 8-21 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.)